![]() ![]() A revolutionary game spawned from the fertile soil of the beat-driven 90s.īy the time Playstation hit their first million units in the Japanese market in 1994, musician Masaya Matsuura was already an established performer in the synthesizer-led band Psy・S (pronounced “size”). That same decade a Japanese game studio would add brick, mortar and galvanized steel to the same bridge that Biggie built. This is noteworthy on two levels: a) it shines a light into the way a rap god uses their recreational down time (of course they’re not rapping 24/7) and b) it served as the first big example that bridged the gap between games and rap music. “Super Nintendo, Sega Genesis, when I was dead broke, man I couldn't picture this.” In an effort to contrast his humble roots to his current rap affluence, Biggie Smalls (as we will refer to him from here on out) eloquently puts it thus in the 1994 song 'Juicy': It was in the latter album that we can find an interesting lyric and reference. Dre’s “The Chronic”, NAS’ “Illmatic” and Notorious B.I.G.’s “Ready To Die”. We’re not here to wax lyrical about Lil’ Naz X, Jay-Z or Limp Bizkit (especially not Limp Bizkit), but to focus on the “golden age” of rap in the 1990s. But first, some context on where music and more specifically hip-hop was at in the 90s.
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